Class | Limelight::Recruiter |
In: |
lib/limelight/casting_director.rb
|
Parent: | Object |
# File lib/limelight/casting_director.rb, line 49 49: def initialize(prop, player_name, loader) 50: @prop = prop 51: @cast = prop.scene.cast 52: @player_name = player_name 53: @module_name = player_name.camalized 54: @loader = loader 55: end
# File lib/limelight/casting_director.rb, line 57 57: def player 58: return @cast.const_get(@module_name) 59: end
# File lib/limelight/casting_director.rb, line 61 61: def player_already_exists? 62: return @cast.const_defined?(@module_name) 63: end
# File lib/limelight/casting_director.rb, line 65 65: def player_exists? 66: recruit_player if !player_already_exists? 67: return @cast.const_get(@module_name) != :does_not_exist 68: end
# File lib/limelight/casting_director.rb, line 81 81: def recruit_builtin_player 82: begin 83: return if !Limelight::Builtin::Players.const_defined?(@module_name) 84: @cast.const_set(@module_name, Limelight::Builtin::Players.const_get(@module_name)) 85: rescue NameError 86: end 87: end
# File lib/limelight/casting_director.rb, line 76 76: def recruit_custom_player 77: player_filename = locate_player 78: load_player(player_filename) if player_filename 79: end